So it turns out we need remove the in styles.xml(v21).
Before Follow this tutorial please first complete the project configuration about how to integrate admob in android . GOOGLE ADMOB IMPLEMENTATION ON ANDROID PROJECT Step 1 :Create an interstitial ad object Interstitial ads are requested and shown by InterstitialAd objects. The first step is instantiating InterstitialAd and setting its ad unit ID. This is done in the onCreate() method of an Activity: Step 2 : Always test with test ads When building and testing your apps, make sure you…
‘:app:transformDexArchiveWithExternalLibsDexMergerForDebug’. > com.android.builder.dexing.DexArchiveMergerException: Unable to merge dex Error:Execution failed for task Solution : Step 1 : Clean Step 2 : Rebuild if the you are facing the following problem update google service class path.
Error:Execution failed for task ‘:app:transformDexArchiveWithDexMergerForDebug’. > com.android.build.api.transform.TransformException: com.android.dex.DexException: Multiple dex files define Lcom/google/android/gms/internal/measurement/zzws; update the google-service plugin to: classpath ‘com.google.gms:google-services:3.3.0’
Solution : Check all google version is same. If google play service is different then others then there may create conflict. Firebase and others google services should be in same version. Example :
All are described here here https://developers.google.com/admob/android/quick-start. I am only arrange step by step procedure- Step 1 : Example project-level build.gradle (excerpt) add this on build.gradle(global) in repositories brackets as like – Step 2 : Step 3 : Update your AndroidManifest.xml Add your AdMob App ID to your app’s AndroidManifest.xml file by adding the tag shown below. You can find your App ID in the AdMob UI. Step 4 : Before loading ads, have your app initialize the Mobile Ads SDK…
Step -1 : Add the permissions on Menifest. Step 2 : Request for permissions Step 3: Check permissions Step 4 : Call it on OnCreate to check permissions are granted or not.
Part 1 : Go to the git repository and download/clone it https://github.com/googleads/googleads-mobile-unity Part 2: Download unity google admob latest plugin https://github.com/googleads/googleads-mobile-unity/releases Part 3 Create a Unity Project and import the plugin Part 4: Go to following directory of the repository you download of step 1 : google admob plugins\googleads-mobile-unity-master\googleads-mobile-unity-master\samples\HelloWorld\Assets\Scripts Part 5 : Copy the script to the assset folder Part 6 : Attach the script to MainCamera. Part 7: It should show default ads when you will build it for…
Step 1: Create an empty game object named like BackgroundMusic. and add a tag name like “BackgroudMusic”. Step 2: Add a AudioSource and attach a music on that. Step 3: Create C# script named Background music or anything else . Attach the code to the gameObject